An animated fantasy-comedy series that follows Luz, a self-assured teenage girl who accidentally stumbles upon a portal to a magical world where she befriends a rebellious witch, Eda, and an adorably tiny warrior, King. Despite not having magical abilities, Luz pursues her dream of becoming a witch by serving as Eda's apprentice at the Owl House and ultimately finds a new family in an unlikely setting.
Luz feels guilty about Eda losing her powers, so she sets sail in search of a lucrative bounty to help the Owl House.
When Amity's parents get Luz, Willow and Gus expelled from Hexside, Luz strikes a dangerous deal with them to get back into school.
King's delusions of grandeur lead Luz, Lilith, and Hooty to a dangerous new island.
Eda gets an unwelcome visit from a family member who puts a strain on everyone in the Owl House.
Gus tries to impress a group of cool kids from Glandus High, while Luz and Amity journey into the most dangerous section of the library.
It’s Palisman Pairing Day at Hexside, but Luz doesn’t match with a Palisman of her own and soon finds herself on an unexpected journey with a foe.
A special witch from Eda’s past enlists her in a rebellion against the Emperor.
Hooty tries to help King, Eda and Luz with their problems, but it doesn’t go as planned.
When Luz gets sick with the Common Mold, it's up to Amity to find an important ingredient for the portal door - but Amity's not the only one on its trail.
Luz thinks she's found a way back home. But is she ready for what she'll find on the other side?
In the aftermath of her trip home, Luz takes on daring rescue missions during the Coven Day parade.
Luz is desperate for more information about Philip Wittebane, the creator of the portal door. With Lilith's help, she sets off on a journey for the ages.
Hunter goes uncover at Hexside for his most important mission yet. Willow becomes determined to succeed at an exciting new sport.
Amity wants to prove herself to her father, and Luz thinks she's found the perfect way to do it: Underground Witch Duels.
Eda tells a story from her teen years: the day she met Raine Whispers.
A magical mishap transports Luz and Hunter into a new mindscape - and this one is a twisted nightmare.
King's quest to uncover his past leads to shocking revelations and horrifying truths.
When the Emperor's coven comes to Hexside, Gus teams up with an unlikely ally.
Eda and Luz scramble to face the day of unity. King faces his true identity.
Everyone on the Isles prepares to celebrate the Day of Unity.
The Day of Unity begins.